Wednesday, 17 October 2007

Back on track!

Everything is back to normal and I can start working on the module again. I have some concerns about patch 1.10 and Expotron, but I may be wrong and will wait and see if anyone else reports problems with animated placeables that worket in 1.06 but will crash the game in 1.10.

Meanwhile I have lots of things left to do. This weekend I'll follow my walkthrough and see how far on the list I can play before the game breaks. Last time I came 19 "actions" of about 180 before having to stop and go back to the toolset. This time I would guess I will go as far as 80 "actions".
I have to mention that the actions I talk about the NWN2 equivalence to an action in the orignal game such as "go to the forest", "dig a hole", "climb down the hole". About 16o of the actions are finished but not playable in a sequence yet. Did it make sense?

Besides play-testing I only have one area left to create. Then I can start the fun process to fill them with decorative but useless placeables, lights, effects, sounds and music.

Everything goes forward in a slow pace but non the less forward!

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