Today I've done some work on the dam area. The sluices can be opened and closed and I've struggled with some scripting to create the water "woooshing out of the dam"-effect and especially removing the same effect when the sluices close. This has to be in sync with the re-linking several area transitions and corresponding sound effects. I think I got it right but there's some testing left. A lot of things that can go wrong in multiplayer mode.
If it's fine weather tomorrow we'll take a one day vacation trip looking at a 7th century archaeological dig site. Yes, it's a little odd - but fun.
ZORK RtGUE now on The Neverwinter Vault!
10 years ago
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